Design Quest: Philips's Journey
ICT & Game Design and Technology
Client company:Philips Museum
Sophie Kuiper
Tom van Heek
Nadya Syahira
Leon Jodana
Christian Peeters
Project description
We are making a gaming experience to attract more "Adventure seekers" to the Philips museum. The experience is focused on Philips and their design principles.
Adventure seekers mostly people who are looking for a WOW experience. A WOW experience being something you can't experience anywhere else. Mostly aged 18 till 30.
Context
This project is about a museum and the learning experience of the design philosophy.
The users of the game get more info about the Philips designers, their design philosophy and the insides of the museum.
Results
The most important outcomes of our project is the tycoon game mode, the catcher game and the design of the app.
Jolijn approved the idea of the tycoon and catcher also the design.
For more validation we had a feedback form of the game testing with people of the target audience.
About the project group
Leon and Nadya have an ICT Media background.
Christian has an ICT Technology background.
Tom and Sophie have an ICT Software Engineering background.
The project is being made during the 2023-2024 semester of ICT Game design and technology.