Catalyst
ICT & Game Design and Technology
Client company:Gatling Gecko Studios
Vincent van Haarlem
Pepijn Geerlinks
Nino Verhaegh
Geordi Bonnie
Koen Evers
Brian Hutjens
Randy Barents
Irene Harks
Bas Noorlander
Project description
Design a fast-paced first-person shooter set in a post-climate disaster world where players harness elemental powers to combat enemies, strategically combining abilities to conquer challenging arenas and confront bosses, providing an immersive gaming experience that empowers players and deepens their sense of mastery.
Context
Gatling Gecko Studios is engaged in the development of inspiring video games on a daily base by seizing opportunities in the industry. We also create packages and workshops to simplify the game development process and are eager to share our knowledge. Additionally, we strive to continuously expand our network and foster a growing community.
Results
Gaming that sticks with you! Our motto reflects our vision. We aim for not only our games to leave a lasting impression but also for the shared knowledge among developers to linger.
We envision a community where game developers can find resources, workspaces, and expertise, with the goal of collectively strengthening the indie game community. We achieve this through shared knowledge, collaboration, and seizing opportunities.
About the project group
We are a group of 7 game design students and 2 artist interns from Sint Lucas. Together we've spend around 2 months of development on our project. We are planning to continue our work during and after graduation to release Gatling Gecko Studios first game!